Clean-cut operator
$vid-edit-silence-removerSpeech-aware dead-air and filler cleanup for local footage, with a safe volume fallback.
00:01:14NO CLOUD UPLOADThe cutting scripts run against local files.
NO BLACK BOXRead the skill, inspect the command, review the output.
NO AUTO-PUBLISHGraphics stop at approval before motion is rendered.
Inside the download
The modules stay separate so each one can trigger precisely. The coordinator joins them when you want the complete workflow.
$vid-edit-silence-removerSpeech-aware dead-air and filler cleanup for local footage, with a safe volume fallback.
00:01:14$longform-video-mographsFinds moments that need explanation, maps them to narration, and creates approval states first.
00:04:08$edit-longform-videoRuns the complete cut, plan, approve, render, and Final Cut handoff as one guarded workflow.
00:07:32$remotion-best-practicesCarries the implementation rules and starter project needed to render reliable motion.
00:09:16Launch licence
Version 1 for one creator, with unlimited use across your own and client projects. No media minutes. No usage meter.
Editor-ready first cut. Review cuts and audio before publishing; occasional artifacts may need a small adjustment. Requires Claude Code or Codex. Final Cut Pro is optional for XML integration.
Before you install
No. Cutwright is a skill pack and working method for Claude Code and Codex. It operates on local media and source-linked Final Cut XML, then uses Remotion for approved graphics.
Two do the visible work: cutting and motion graphics. One coordinates the end-to-end edit, and one carries the Remotion implementation rules. They install as one plugin.
The bundled cutting scripts run locally with FFmpeg and local Whisper tooling. Your Codex and model configuration may have separate data handling, so review those settings for your workspace.
Not by default. The workflow creates a new XML or package, preserves the authored story order and trims, and refuses existing output collisions unless you explicitly approve replacement.
Treat it as an editor-ready first cut, not a guaranteed final master. Always review the cuts and audio before publishing; an occasional artifact may need a small adjustment in Final Cut.